Aliens: Colonial Marine - One Bullet campaign - Labs.
Aliens: Colonial Marines – Designer / Producer
Description
For Aliens: Colonial Marines I was the designer for the Labs mission in the One Bullet campaign. I was responsible for all aspects of the level, from initial blockout, combat, scripting, animations, environment art, to bug fixing before and after release.
For Aliens: Colonial Marines DLC I was moved into a producer position and helped with planning, scheduling, as well as design and art feedback for the following multiplayer levels:
“Autopsy” – Reconnaissance DLC
“Fury 161” – Movie Map Pack
“Nostromo” – Movie Map Pack
Role
Producer, Designer
For
Nerve Software
Type
Video Game